- App Invites are working again, and moved to our production-ready system. We have also implemented requestShareApp (just in case anyone was interested :) ) So, a call to requestShareApp will redirect the user to the invite page, allowing you to place contextual links and redirects to invites in your application. The callback is not functional yet, it returns to your canvas page, and the only idSpec that works is VIEWER_FRIENDS (which makes sense for most use cases), but we wanted to get it out for you to test on early and give us feedback. We'll work on rounding out the feature the rest of this week. This does have the likely implication that we will now limit notifications to just users who have the app installed now that you have more control over invites. We will publish our finalized rules for all the viral channels by the end of this week here and in our developer documentation site.
- FIRST and MAX filtering is now implemented for friend fetches. The default is 0-20 as defined in the OpenSocial spec, but we allow you to fetch up to 200 friends at once. So starting now you need to specify a higher MAX value to get more than 20 friends, and MAX can be anything <= 200.
- View-params are now working properly when using requestNavigateTo
- Fixed a bug in album fetches where an album with 0 photos would break the request.
- Notifications are still down, but we should have them back up tomorrow. This is also due to moving over to production systems in preparation for our 3/31 launch.
- We also migrated our main application tables to production. We imported all of the applications you've created, but we did not migrate user data so you may need to re-add apps to your profile or update their permissions from the My Apps page. Sorry for any inconvenience but this was the cleanest way to do it.
Thanks to the developers who have been hard at work on their applications and have reported bugs for us. Your feedback has been invaluable. We're now spending time each day in our irc room at irc.freenode.net #hi5dev. Please join us there as we approach our launch.
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