Recently in Events Category
The reception was a great start to the conference, and demonstrated how much excitement there is in the community around the development of social games.
Alex St. John's remarks prompted several articles in major tech blogs, including:
- Them's fightin' words: Hi5 prez calls Zynga games 'mediocre', Games.com
- hi5 CTO: Zynga Is Mediocre. It Isn't Social, It Just Discovered An Opening For Spam, TechCrunch
- GamesBeat in Pictures: Part 1, VentureBeat
- hi5 CEO: Facebook's game strategy is schizophrenic, VentureBeat
hi5's GDC run culminated with a dedicated speaking session on Wednesday, March 10 at 4:15. By 4:00, a long line had already formed outside room 122 where Alex St. John was to speak. The room filled to capacity and spilled out into the hallway, where hi5 employees did spontaneous Q&A with those who were unable to get into the session.
- Matt Wilson, Founder & Director of Development, Detonator Games
- Steve Victorino, President & COO, Immortal Games
- Dave Long, CEO & Co-founder, Exponential Entertainment
Also on Wednesday, hi5 issued a press release announcing the Game Developer Program. The news was the latest in a series of announcements by hi5 leading up to GDC, including the acquisition of Austin-based social developer Big Six and support for a new set of Facebook compatible APIs.
The announcement garnered widespread media coverage, including the following articles:
- Social Network Hi5 Gets Its Game On, BusinessWeek
Social network hi5 launches program to court game developers, VentureBeat- hi5 Launches Game Developer Program, DevWebPro
- hi5 Launches Game Dev Program To Attract Studios, Exclusive Titles, Gamasutra
- hi5 Launches Game Developer Program Offers Special Access to Users and Monetization, Inside Social Games
- Hi5 Launches New Game Dev Program, Virtual Goods News
For those who weren't able to attend GDC (or for the many who were turned away at the door by Moscone staff and fire marshals), the complete session was captured on video. More information about hi5's Game Developer Program and technology platform is available on our corporate site.
View hi5's Game Developer Program Session at GDC.
View crowd shots.
Video highlights of the session are available here.
Tomorrow is the main event with hi5's session unveiling our new Game Developer Program.
Event details follow:
Getting Your Game
on hi5: Announcing hi5's Game Developer Program
Speaker: Alex St.
John, President and CTO, hi5
Day/Time/Location: Wednesday
4:15- 5:15 Room 122, North Hall
Description: A huge
global audience of over 50 million monthly visitors, a virtual currency
supporting over 60 payment methods worldwide, a dedicated game portal, automatic
game installs, super-charged viral channels, and collaborative game promotion -
just some of the things hi5 offers game developers. hi5 is the largest social
media site dedicated to gaming and entertainment. We make money with our
partners, not from our partners. hi5 is launching a new Game Developer Program
at GDC. Come learn more about how your game can go global in this informative,
hands-on session - talk to engineers, marketing and business development all in
one place.
All GDC passes are eligible to
attend this event.
We
encourage you to arrive early, as we anticipate a very crowded session and space
is limited.
Tuesday, March 9, 5:30-7:30 PM, Moscone Center, North lower lobby
hi5 will be hosting a cocktail reception at the Social & Online Games Summit Mixer. In addition to an open bar and appetizers, the reception will feature an "Evolution of Gaming" experience - spanning from classic arcade games and Atari® consoles to Guitar Hero®. So come grab a drink, do some networking, and play your favorite retro games. Put the "social" in social gaming!
Wednesday, March 10, 11:30 AM - 12:15 PM, Moscone Center, Room 305, South Hall
Alex St. John, hi5 President & CTO will be speaking on a panel on "Disruptive Game Platforms" in the GamesBeat@GDC summit. The session will be moderated by Dean Takahashi, Lead Writer at GamesBeat and VentureBeat. Joining Alex on the panel will be Jack Buser, U.S. Head of Sony's Home Virtual World, Gareth Davis, Games Platform Manager for Facebook, and Peter Relan, Founder and Chairman of Aurora Feint.
Wednesday, March 10, 4:15-5:15 PM, Moscone Center, Room 122, North Hall
Alex St. John and other hi5 executives and partners will unveil the details of hi5's new Game Developer Program. This informative, one-hour session will include hi5 employees across engineering, marketing and business development to answer questions and explain everything you need to know to get your game distributed to hi5's global audience of over 50 million monthly visitors. Any GDC attendee with an Expo pass or higher may attend this free event. Pre-register for this event at our events page.
hi5 employees across engineering, marketing and business development will be on-hand to answer questions and explain everything you need to know to get your game distributed to our global audience of over 50 million monthly visitors. hi5's Game Developer Program offers developers:
- Free marketing and promotion across the hi5 network for new games launched exclusively on hi5
- Revenue share on advertising and commerce using hi5 Coins payment platform supporting over 60 payment methods
- A dedicated game portal and game promotional area to facilitate discovery of your game
- One-click automatic game installs, so you don't lose users at the installation step
- Super-charged social channels which don't artificially cap or limit the ability for your game to go viral.
Note: This event is available to all GDC conference pass holders, except for student passes or audio passes. If you have an Expo pass, a Summit pass, a Conference pass, or an All Access pass, you will be qualified to attend this free event. To pre-register for the event, please visit our events page.
Mike's fellow panelists include:
- Mihir Shah, Chief Revenue Officer, Offerpal
- Brian Balfour, VP Production, Viximo
- Adam Caplan, VP of Virtual Currency, Super Rewards
Alex will join a panel discussion on the topic "Are Virtual Goods and Gaming the Holy Grail of Brand Integration?" moderated by Atul Bagga, a vice president at ThinkEquity and one of the leading analysts on the rapidly emerging virtual goods and social gaming marketplace. Alex's co-panelists will include:
- Nir Eyal, CEO, AdNectar
- Kevin Xu, COO, IGG
- Mitch Davis, CEO, Live Gamer
hi5 was honored along with Twitter as an AlwaysOn AO Global 250 Category Winner in the Consumer & Community category last year.
St. John remarked that the recent "discovery" of micro-transactions and virtual goods as a business model has actually been a vibrant and growing part of the gaming industry for years. He also highlighted several crucial differences between traditional console games and social games -- including designing virality into the core game mechanic, the need to build an addictive game that will maximize yield from users who start playing for free, and the increasing irrelevance of IP licensing to a game's success.
The previous panel discussion included Sebastien De Halleux, COO of Playfish; John Pleasants, CEO of Playdom; Roy Sehgal, GM and Executive Producer at Zynga; and Neil Young, Founder & CEO of ngmoco. The panelists discussed the rapid pace of innovation in the social gaming space, the importance of continuous measurement and testing of key game metrics, and the fact the space is still looking for the category-defining hit -- among other topics.
For more coverage of the event, see the following articles on VentureBeat:
- 11 things I didn't know about app development
- Playfish exec says social gaming is still waiting for its Super Mario Bros.
- Zynga's tips for social gaming success
- Game makers say Apple is still the gatekeeper of success
Alex will join a panel discussion titled "Discovery 3.0: Bringing in the big guys" -- a description of which follows:
Established video game companies and entertainment giants are eyeing the social networking and mobile platforms as a source of future growth. For success, the big guys need to apply the secret ingredients in different proportions.
- How much should they invest in these areas, and how should they do it?
- Which kinds of partners should they recruit? Which business models are the best?
- Who has made the transition already?
- What's the right mix of social networking, marketing, analytical measurement, advertising and web design ingredients they should apply?
Panelists:
- Jon Vlassopulos (CEO, Moderati - maker of the virtual light Zippo iPhone app)
- Alex St. John (President & CTO, hi5)
- Michael Chang (Founder & CEO, Greystripe)
- Lisa Marino (VP Sales, RockYou)
- Moderator: Roy Bahat (President, IGN Entertainment)
Additional speakers and panelists in this afternoon event include: Randy Angle, Director of Game Design, SGN; Julian Farrior, CEO, Backflip Studios; Ge Wang, Co-Founder, CTO & COO, Smule; Peter Farago, VP Marketing, Flurry; Sebastien De Halleux, COO, Playfish; John Pleasants, CEO, Playdom; Roy Sehgal, GM, Zynga & Executive Producer of Cafe World game; and Neil Young, Founder & CEO, ngmoco.
More details about the event and the agenda are available on VentureBeat's site at http://events.venturebeat.com/discoverybeat2009/ Limited spaces are still available via online registration.
